Class Cursor
A cursor is how the mouse at its location looks
While this class should *technically* be defined in d2d.sdl2, its only use is in Mouse
And since this class is small, instead of giving it its own file, I'll keep it here
Constructors
Name | Description |
this
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Creates a cursor from a surface and the hotspot
The hotspot is where on the surface is the actual mouse location
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this
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Creates a cursor from a predefined system cursor
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this
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Creates a cursor from an already SDL_Cursor
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Properties
Name | Type | Description |
handle [get]
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derelict.sdl2.internal.sdl_types.SDL_Cursor* | Returns the raw SDL data of this object
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