Renderer.logicalSize - multiple declarations

Function Renderer.logicalSize

Sets the renderer's logical size Logical size works in that you only need to give coordinates for one specific resolution, and SDL will handle scaling that to the best resolution matching the logical size's aspect ratio

void logicalSize (
  Vector!(int,2) dimensions
) @property;

Function Renderer.logicalSize

Gets the renderer's logical size Logical size works in that you only need to give coordinates for one specific resolution, and SDL will handle scaling that to the best resolution matching the logical size's aspect ratio

Vector!(int,2) logicalSize() @property;