Surface.this - multiple declarations
Function Surface.this
Creates an RGB surface given at least a width and a height
this
(
int width,
int height,
int depth = 32,
uint flags = 0u,
uint Rmask = 0u,
uint Gmask = 0u,
uint Bmask = 0u,
uint Amask = 0u
);
Function Surface.this
Creates an RGB surface given at least a width, height, and an SDL_PixelFormatEnum
this
(
int width,
int height,
uint format,
int depth = 32,
uint flags = 0u
);
Function Surface.this
Creates a surface from another surface but with a different pixel format
Function Surface.this
Creates a surface from a BMP file path; for other image formats, use loadImage
this
(
string bmpFilePath
);
Function Surface.this
Creates a surface from an already existing SDL_Surface
this
(
derelict .sdl2 .internal .sdl_types .SDL_Surface* alreadyExisting
);